That's enough negative stuff, so now it's time for some positive. I'm really happy with the sprites that I've made so far as I put a quantum of effort into them instead of scribbling them all out in a few hours. I also managed to get the camera to show an angled view of the game instead of the head-on flat view I had before. This was something that I wanted in the original student project version, but I could barely get my mind around working a 2D renderer so anything 3D would be double impossible.
Here's a look at the changes to This Guy:
...and after! |
Before... |
And here's a shot of the current state of the game:
Look at that rectangular goodness. |
So for this next week, I will have all of the sprites for the game made and have the additional animations that are needed (i.e. everything that isn't just walking). I will also try to get as many of the necessary sound effects as possible so that next week's test build will actually have some player feedback to go along with all of the knifing. This week's looking pretty good as I don't know how it could be less productive than the previous one.
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